Kerbal Space Program

Posted on Wed 25 August 2021 in games

I am usually late to proverbial parties, but I think I’ve outdone myself by discovering the computer game Kerbal Space Program roughly 10 years after it first became playable. It’s the kind of game that triggers my “I’ll optimize this by writing a script”, so here are a few of the tools I wrote, or interesting tools I found online:

And some random notes:

  • When launching from KSC to rendez-vous with something in orbit at 100km altitude: launch when the target is 26º before the KSC position (viewable as Phase Angle).

  • When starting from a 100km circular orbit around Kerbin, a deorbit burn down to Pe=40km will touch down 152º later. Craft consists of: